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Universal Solutions (Cray Research)(1995).ISO
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A0000D.DIR
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00066_Script_66
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1995-11-28
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1KB
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36 lines
-- do loop
on exitFrame
if rollOver(20) then
set the visible of sprite 20 to TRUE
set the visible of sprite 21 to FALSE
set the visible of sprite 22 to FALSE
set the visible of sprite 23 to FALSE
updateStage
else if rollOver(21) then
set the visible of sprite 20 to FALSE
set the visible of sprite 21 to TRUE
set the visible of sprite 22 to FALSE
set the visible of sprite 23 to FALSE
updateStage
else if rollOver(22) then
set the visible of sprite 20 to FALSE
set the visible of sprite 21 to FALSE
set the visible of sprite 22 to TRUE
set the visible of sprite 23 to FALSE
updateStage
else if rollOver(23) then
set the visible of sprite 20 to FALSE
set the visible of sprite 21 to FALSE
set the visible of sprite 22 to FALSE
set the visible of sprite 23 to TRUE
else if rollOver(2) then
set the visible of sprite 20 to FALSE
set the visible of sprite 21 to FALSE
set the visible of sprite 22 to FALSE
set the visible of sprite 23 to FALSE
updateStage
updateStage
end if
go to marker(0)
end